Wednesday, 30 January 2013

More Martian Stuff...

As usual, being utterly indecisive I've modified the earlier Martian sculpt considerably, partly because I felt it was a bit too 'cuddly', going back to an earlier design of mine which adheres to Wells's basic concept of the creature, but with some tweaks to try to make it more 'rational'. If you know the novel, the Martians in The War of the Worlds can be seen as hyper-evolved humans, which is the starting point for my version. I need to digress somewhat to explain...

In 1893 in a somewhat tongue-in-cheek article, The Man of the Year Million, Wells had posited that technological progress meant that the processes of locomotion and digestion in humans would be increasingly, and eventually wholly, mechanised leading, through evolutionary development, to the atrophying of the parts of the human body that carry out those functions. At the same time, our brains would grow, as would our hands ('the teacher and agent of the brain' as Wells put it) leading, in a million years, to humans having evolved into weird giant heads perched on enormous hands, with tiny vestigial bodies dangling like grotesque pendants.

The magazine carrying this piece, The Pall Mall Budget, illustrated them thus, bathing in the 'nutritive fluid' Wells speculated would replace conventional feeding (this is, incidentally, to the best of my knowledge the first time that that hoary sf staple the Big-Headed Super-Intelligent Being, as exemplified later by Dan Dare's would-be nemesis the Mekon, makes its appearance):


The humorous periodical Punch parodied the article in a piece of amusing doggerel accompanied by this rendition of the same scene (ironically, despite ridiculing Wells's vision Punch's illustrator probably captures the essence of these strange beings more closely than The Pall Mall Budget's more restrained artist):

The Martians are a step beyond this vision, their bodies being mere colossal heads containing, apart from the prodigious brain, little in the way of entrails save a heart and lungs. The two bunches of tentacles are effectively highly evolved hands. With no digestive system, they take their nutrition directly into their bloodstream by injecting the blood of other creatures (they are essentially vampires - there must have been something in the air in 1897, the year WOTW was first published as a serial, as this was also the year Bram Stoker's Dracula appeared). That they are implicitly a vision of what humanity could evolve into is made clear when Wells's nameless narrator cites, in support of the thesis that they are descended from humanoids, The Man of the Year Million in a rather post-modern manner, even criticising the author's 'facetious' tone!

Thus, I have attempted in my sculpture to incorporate features which imply that the Martians are, indeed, hyper-evolved humanoids (if not humans), as my crude initial concept sketch shows:

First, I've compromised on the number of tentacles to make it practical to animate. Wells's creatures have sixteen in two bunches of eight; I've reduced this right down to six in two bunches of three. But apart from this, taking minor liberties with Wells's descriptions (which make the Martians out to be basically large spherical lumps with very few external features save eyes, mouth and tentacles) I've added a vestigial torso, which would contain the heart and lungs, and a sort of 'fused neck' connecting it to the massive swollen head.

So far, this is how the sculpture looks (it's still in the roughing-out stage, hence apart from anything else the lopsidedness as I've yet to build-up the left-hand side of the bulging brain case):

Wednesday, 23 January 2013

Martian Madness 2!

A while ago (2008!) I had a go at sculpting a Martian, a la H.G. Wells' War of the Worlds, which I never finished because I decided it was shite. So now I've gone back to one of my oldest fondest projects and have started on a new Martian. Here he is so far (the tentacles are just there for show, they're not the actual ones, those are being made separately)..

Saturday, 28 July 2012

Make it Coe...

Or not. Well, that didn't go as planned. The mould was pretty much a disaster. Loads of air bubbles in the plaster; half the mouth was obliterated, for example, and bubbles elsewhere resulted in what looked like huge bubos on the latex castings. I managed to bodge several repairs, but not very effectively. And the method itself is lacking. It's very difficult to make decent latex skin castings because one needs to keep the mould closed with the armature inside. Carefully and gradually pouring latex into the mould halves before clamping them together helps, but is far from perfect; and getting the liquid foam mixture to fill all hollows inside before it froths up is also very unpredictable. This latter factor is vital because it is necessary for the armature wires for the jaws to be thoroughly embedded in the foam, otherwise they detach with handling from the latex skin thus making animating the mouth impossible. The whole process is fundamentally nigh on impossible to control effectively. In an ideal world I would make the heads from foam latex or, a distant second, silicone rubber.

Nevertheless, despite all these caveats, three attempts at casting have seen successive improvements. Below you can see the third casting, painted with PAX paint and modelmaker's acrylics. Quite apart from the deficient casting (all those semi-bodged repairs), it's not a brilliant paintjob (I've put off the eyebrows as they're a bastard to do, one tiny slip and you're fucked) and the eyes are just unmarked white beads for now, but it's showing promise and is a useful testbed.


Saturday, 14 July 2012

More Coe

You can see the latest progress on the Seb Coe sculpture below. I shall start mouldmaking soon...



Sunday, 8 July 2012

Some other fucker...

This time it's Sebastian Coe, or Lord Coe of Locog, the bloodsucking bastards who run the Olympics. I shan't say any more at this time, other than to point out that the sculpture isn't yet finished, but the overall form is there and shouldn't change much when final detailing is added. The teeth will be made and cast separately, as to have sculpted them in situ would have obstructed the mouth and would cause problems when mouldmaking and casting later.


Okay, I lied when I said the overall form wouldn't change much - here it is after more work on the hair, which I felt looked too much like Simon Cowell's rancid flat-top barnet before (see above).


Saturday, 9 June 2012

Animated Caricatures

After many many months a new post! And this time something properly related to animation, rather than miniature visual effects! It's actually more or less a repeat of my other blog McTodd Caricatures! and is pretty much simply an excuse to update this bloody thing after such a long interval...

Anyway, I'm working on sculpting plasticine masters for what will become cast latex-and-urethane-foam stopmotion animation puppets of famous figures in the public eye which will feature in short animated sketches. First up are Tory ventriloquist-dummy lookalike Education Secretary Michael Gove and slapheaded LibDem fig-leaf of integrity Business Secretary Vince Cable:





Thursday, 29 October 2009

Blimey, it's been a while...

...and I'd love to say how busy I've been in the meantime, but no, a pathetic level of productivity has occurred.

Nevertheless, I have been working on a new filming project, entirely non-animation-based - miniature pyrotechnics! For various reasons, I am working on a scene in which a warehouse explodes, which will hopefully form the climax of a short film made, and currently being edited, by a friend of a friend of a friend... This is the actual building (a shoddy composite of two photos, made so I could get some idea of the building as a whole) - click on all photos for biggitude*:

And here are the front walls of the miniature, which is 1/24 scale (around 15cm high, without the peaked roof on the right):

And here are models of some of the odd stuff littering the area in front (note the 50p coin, left, to give an idea of scale):

The walls, which are to burst out from the explosion(s), were made from foamboard with the brick-work scribed on, RTV rubber moulds were made and resin castings produced. These castings were broken up into the pieces that will fly apart in the blasts, hence the cracks visible in the above photos.

Unlike my old mini-pyro effort, this will be filmed on a 16mm movie camera adapted to run at high-speed, a rather magnificent Soviet-era Russian Kiev 16-U (courtesy of Mr Ebay!).

It's proving to be very challenging, not least because the actual building is quite boring and devoid of architectural merit, and also because, being based on a real building and location, it means duplicating the original as well as I can manage!

*Or not - fecking useless blog...

Thursday, 12 March 2009

McTodd Animates! spawns

Yes, yet again, bugger-all concrete animation activity - but McTodd Animates! has spawned a sister blog to cater for the increasing amount of caricature sculpting I'm doing now.

Check out McTodd Caricatures!

Friday, 27 February 2009

Big Pat: "Here's lookin' at you, kid..."

A quickie post before I chip off home... Last night I remodelled Sir Pat's head, incorporating a pair of new eyes (and I also re-sculpted his hair, adding cotton threads to a clay base). The photo isn't great, as I simply plonked him on the back of the sofa against the yellow wall behind, but it does illustrate the vastly improved eyes (see his earlier incarnation)...

Wednesday, 25 February 2009

Why eye (again...)!

At last, I think I have cracked making reasonably convincing eyes.

This is how...

Download a load of photos of human irises of various colours. Resize them to the desired dimensions and print them off a decent colour printer (ta muchly to my old mucker Joe Scaramanga). Fortunately, the size iris I needed coincided with a single-hole punch I have, thus ensuring perfect circularity - trying to cut them out using scissors proved a dead loss...

Take a 16mm spherical white plastic bead and flatten one face such that the diameter of the flat matches the diameter of the paper iris. Stick the iris to the flat face (I used doublesided tape, which I stuck to the back of the iris before punching it out).

IMPORTANT NOTE: Since originally writing this post, I have found that it is not necessary to flatten any part of the spherical bead - the paper iris can just be stuck to the curved surface, it is small and thin enough to conform to the compound curvature without distortion or wrinkling.

Now, take another bead of the same size and use it to vacuum form a clear dome using thin transparent plastic sheet. If you don't have a vacuum former (I happen to have made one twenty-odd years ago for some other projects) you could press-form the domes: take a piece of scrap wood, drill a hole a few millimetres larger than the bead, tape/pin your clear plastic over the hole, stick it under the grill until it goes soft and then press the bead into it.

Glue the dome over the incomplete eye to finish it off.

Et voila!

Monday, 23 February 2009

Pathetic, utterly pathetic...

Bugger-all progress to report, I'm afraid. I have been pathetically inactive, due to a great extent to an uncharacteristically busy bout of post-food-poisoning socialising (i.e. getting pissed a lot).

However, I am working on two different techniques for making convincing eyeballs (not being at all satisfied with the efforts documented below), which will be the key to a reasonable model Martian, which I hope to bring to fruition this very week - so, as ever, watch this space!

Monday, 9 February 2009

Sick as a parrot...

Well, sick as a parrot that ate tainted oysters.

Yes, I have been laid low for a few days by a particularly nasty bout of food poisoning brought on by a brace of oysters.

I should have known better than to eat something that looks like snot...

But now I'm almost back at full strength, I shall resume my Martian adventures! So watch this space...